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| StarCrack (AI) & Other SC2 Loaders/Launchers | [ StarCraft II Maphack Released! ]
| usmc23 wrote: |
[ Download ]
The team has now also properly cracked the code of race, color, and ai number choice. Our latest loader is rev 25. [ Maps ]. This loader allows you to play on official maps with the settings you want, making the ai modded maps completely moot. Legitimate, unedited Blizzard maps will work best and it's recommended you ditch your modded maps. However, except for the mangled Kulas ai maps, they all seem to work just fine with the loader. To set the number of players simply set a player as human and the others as ai. Any players labeled as human other than the one for yourself will be the same as “disabled”. If you want to play in observer mode and watch the ai clobber itself, simply set all players to ai. To make the Loader recognize your map files they must be stored in “USERFOLDER\Documents\StarCraft II Beta\Maps”. If you see the “Out of Memory” error when clicking a map in the loader, it typically means the file isn't a map, or is corrupted. For instance there are SOME .s2ma files in the cache folder that are not actual maps, note the small file size. |
| Valkirie wrote: |
Starcraft II - Beta Launcher
Made by Valkirie
This beta launcher is a graphical interface for the awesome tool from LazyTown Team. It allows you to quickly change and define your settings for Starcraft II Beta, like Arguments, Maps, Difficulty and some other tweaks.
# Compatible with syk0 maps pack.
# Compatible with official maps.
# Compatible with StarCrack AI
0.21 : http://www.mediafire.com/?mqtnkmw0mnz (Replay Fixed) |
Update: [ Further Updates ]
[ Download v5.5 ]
[ Download v5.1 ]
[ Download v5.0 ]
| The SC2 Wiki wrote: |
28-02-2010
Version 4 AI (AI DOES NOT CHEAT) [ Download ]
UNSUPPORTED (AI Cheats and has extra minerals) [ Download ]
28-02-2010
Dev team StarCrack has released version 3.0 of their AI. This works with lazytown loader and cracked ai maps. Enjoy.
[ Download ]
UNSUPPORTED VERSION: Higher APM and AI cheating.
[ Download ]
27-02-2010
Today some intrepid users on #sc2.ai managed to take advantage of the lazytown crack to edit ai into the mapfiles themselves. The maps included are Shakuras Plateau “ai test”, Kulas Ravine (1v1), and Lost Temple
[ Download ]
Now we have a mappack thanks to Omnipotent
2 Player Maps: (2) - Blistering Sands (2) - Desert Oasis (2) - Scrap Station (2) - Steppes of War (2) - Kulas Ravine (2) - Lost Temple (2) - Metalopolis (2) - Shakuras Plateau (2) - Twilight Fortress
4 Player Maps: (4) - Kulas Ravine (4) - Lost Temple (4) - Metalopolis (4) - Shakuras Plateau (4) - Twilight Fortress
[ Download ]
It turns out that previous descriptions of the easy ai being so easy as to be useless are accurate. So a friendly turd has also created a custom “Hard” ai. EDIT: ignore the hard ai, it made little difference. Here's an improved ai we're calling medium.
[ Download ]
We're calling the default ai, super easy and the turd ai (not that that isn't a bad name itself) very easy. |
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| | Dark_Mage- @ Sun Feb 28, 2010 12:49 pm | Comments | | | Views: 5036 | Replies: 73 |
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| StarCraft II Beta - Patch 2 (version 0.4.0.14133) | | Code: | StarCraft II Beta - Patch 2 (version 0.4.0.14133)
Balance Changes
* Terran
o Banshee
+ Cloak: This ability no longer requires Fusion Core to research.
o Barracks
+ The build time for this building has decreased from 65 to 60.
o Factory
+ The build time for this building has decreased from 65 to 60.
o Reactor
+ The build time for this building has decreased from 40 to 25.
o Reaper
+ The build time for this unit has increased from 30 to 40.
+ Nitro Boost: The build time for this upgrade has increased from 90 to 100.
o Starport
+ The build time for this building has decreased from 55 to 50.
o Tech Lab
+ The build time for this building has decreased from 30 to 25.
* Protoss
o Mothership
+ The build time for this unit has increased from 120 to 160.
+ The food cost of this unit has increased from 6 to 8.
+ The number of shots fired by this unit has decreased from 8 to 6.
+ The shield of this unit has decreased from 400 to 350.
+ The health of this unit has decreased from 400 to 350.
+ The acceleration of this unit has decreased from 1.3125 to 0.3125.
+ The deceleration of this unit has increased from 0 to 1.
o Nexus
+ Chrono Boost: The duration of this ability has decreased from 30 to 20.
* Zerg
o Corruptor
+ The damage done by this unit has increased from 12 (+8 massive) to 12 (+10 massive). |
http://forums.battle.net/thread.html?topicId=23094049316&postId=234234570068&sid=5000#2 |
| | Loafers @ Fri Feb 26, 2010 11:45 pm | Comments | | | Views: 436 | Replies: 1 |
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| StarCraft II Beta - Patch 1 (version 0.3.14048) | | Code: | Balance Changes
Terran
Viking
The armor value for this unit in Fighter Mode has decreased from 1 to 0.
The damage done by this unit in Fighter Mode has changed from 6 (+8 armored) to 10 (+4 armored).
Reaper
The damage done from D-8 Charges has decreased from 40 to 30.
The delay between attacks for D-8 Charges has decreased from 2.5 to 1.8.
Orbital Command
The build time for this upgrade has decreased from 50 to 35.
Protoss
Observer
Gravitic Boosters: The cost of this research has decreased from 150 Minerals and 150 Vespene Gas to 100 Minerals and 100 Vespene Gas.
High Templar
Phase Shift: This ability has been removed from the game.
Feedback: New Ability. Drains all energy from the target unit and causes damage equal to the amount of energy drained.
Colossus
The building pathing radius for this unit has decreased from .75 to .5625.
Mothership
Vortex: The energy cost of this ability has increased from 75 to 100.
Vortex: The target radius of this ability has decreased from 3.0 to 2.5.
Temporal Rift: This ability has been removed from the game.
Wormhole Transit: This ability has been removed from the game.
Mass Recall: New Ability. Teleports all of the player's units in the target area to the Mothership.
Gateway
The build time of this building has increased from 50 to 65.
Zerg
Infestor
Fungal Growth: The damage done by this ability has decreased from 48 to 36.
Fungal Growth: This ability now prevents affected units from burrowing.
Neural Parasite: Functionality changed. The Infestor now channels this spell, which lasts 10 seconds or until the Infestor is destroyed. You can now target all units with this ability.
Terran Infestation: The ability's energy cost has reduced from 50 to 25 and Infested Terrans now spawn 1 at a time.
Bug Fixes
Addressed an issue causing people to receive an "Internal Battle.net Error" message with their game client.
Muting your microphone will no longer cause your microphone to be turned off in the operating system once the program has exited.
Please note that the voice chat functionality has only partially been implemented. There are many known issues with voice chat that we expect to address in a future patch.
The "Medium" graphical settings were reconfigured to work better on appropriate machines. The video settings "auto-detect" functionality has been reset as a result.
Added a frame rate limiter to the game menus to prevent some graphics cards from running at higher frame rates than necessary.
Added GRB rating tags to the login menu for the Korean version of the Beta client. |
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| | Dark_Mage- @ Fri Feb 26, 2010 12:18 am | Comments | | | Views: 164 | Replies: 1 |
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| Diablo II 1.13 PTR Offline; Patch Update Incoming | Zarhym wrote: | | The Diablo II Public Test Realm for patch 1.13 is being brought offline as we prepare to deploy a new build that includes additional changes. We'll post patch notes and further information when the update is live. |
[ Source ]
UPDATE:
UNDOCUMENTED PATCH NOTES:
- Fixed an issue where the Paladin's Charge ability would become locked out if Holy Shield faded while charging.
- Fixed an issue where the Barbarian's Leap ability could become locked out if they were hit when they started to leap.
| Bashiok wrote: | The 1.13b PTR update is now live and available for testing!
Please refer to the original 1.13 PTR FAQ for general testing information - 1.13 PTR FAQ http://forums.battle.net/thread.html?topicId=21730644778&sid=3000
--------------------------------------------------------------------------
- Patch 1.13b
--------------------------------------------------------------------------
A new Mystery has been revealed!
- Adventurers of Sanctuary are hereby warned once again, that a new challenge
awaits you. Within Diablo's Bosses, spanning across the world from the
ancient Monastery Catacombs to the Throne of Destruction, is where you'll
find what you seek...
Major Bugs
- Fixed an item dupe bug.
- Video improvements for Intel Mac machines with OS 10.5 or greater.
- Fixed an issue where some players could kill other players while in town
("TPPK").
- Fixed an issue where some players could disconnect other players when
they had too many active states.
- Fixed two issues where players could stack auras in an unintended way.
Minor Bugs
- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed
before spawning summoned minions (Before he would only check for Uber Baal).
- The game will no longer stop and then restart the game music after the
window loses and then regains focus.
- Fixed an issue where the game window would minimize when running in
windowed mode when it lost focus.
- Fixed an issue where the game window wouldn't center properly when it
was created.
- Fangskin should now properly drop loot in Hell difficulty.
- Fixed an issue where auras were not re-applied to your mercenary after
it was resurrected.
- Fixed an issue where if you had two items which provided two auras to
a mercenary and you unequipped one, the aura from the remaining
item never became active.
- Fixed an issue where the Paladin class runeword 'Principle' wasn't
having all of its stats applied properly.
Specific changes/improvements
- Respecialization is now possible! Completing the 'Den of Evil' quest
will now additionally reward 1 free respec which can be saved. Players
who have already completed this quest should receive 1 free respec in
Hell difficulty.
- Increased the drop rate of high runes.
- Support for blit scaling in windowed mode. The game can now be
maximized to the largest 4:3 resolution supported (hooray widescreen users).
- Some rare drop items now have an orange color. i.e. Runes and items
required for Uber Tristam.
- Modified the gold bank limit to be a flat cap not bound by level.
- Removed the requirements to create a hardcore character.
- Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
- Uber Mephisto and Uber Baal's summoned minions no longer give experience.
- Removed Oblivion Knight's Iron Maiden curse.
- Hellfire Torch Firestorm proc rate has been reduced to 5%.
- Users can now toggle the display of text over the Health and Mana
globes by clicking on the bottom area of each orb.
- When creating a single player game, pressing the 'Enter' key now
automatically creates a Hell difficulty game if possible.
- When creating a game, each difficulty button is now bound to a unique
key: Normal 'R', Nightmare 'N', and Hell 'H'.
- The 'Enter Chat' Button in the battle.net waiting room is now
bound to the 'Enter' key.
- Added the windows system buttons to the game window (MIN, MAX, CLOSE).
- Added new command line parameter '-nofixaspect' which allows users to
not fix the aspect ratio to 4:3 when maximizing windowed mode.
This lets the game 'stretch' to fill your monitor.
- Added support for '-sndbkg' command line switch. This enables sound
in background.
- Added the following aliases for pre-existing command line options,
'-nosound', '-window', and '-windowed'.
Revised Skill balance for Player Character classes
Amazon
- Immolation Arrow - Increased radius of Explosion effect by 33% and
Immolation effect by 50%.
- Immolation Arrow - Explosion effect damage increased by 20%.
- Immolation Arrow - Increased base duration by 33%.
Assassin
- Dragon Claw - Synergy receives 4% additional damage per point of Claw Mastery.
- Dragon Talon - The bonus to Attack Rating per point has been increased to 35.
- Shadow Master - Increased resistance range per point from 5-80 to 5-90.
- Combo points awarded by combo moves now last 15 seconds, up from 9.
Barbarian
- Whirlwind - Reduced initial mana cost by 50%.
- Masteries - Changed critical strike chance from 0-25 to 0-35.
Paladin
- Blessed Hammer - No longer ignores resistances of undead and demons.
Druid
- Werebear - Damage bonus increased by 15% across all ranks.
- Werebear - Increased health by 25% and armor by 1% per point.
- Shockwave - Synergy from Maul adds 5% damage per point.
Necromancer
- Blood Golem - Removed negative shared life effect (player no longer
loses life when golem takes damage).
- Corpse Explosion - Increased base damage dealt from 60% - 100%
to 70% - 120% of corpses health.
- Poison Nova - Increased base damage by 15%.
Sorceress
- Firewall - Synergy receives 1% damage per point of Inferno and
4% per point of Warmth.
- Blaze - Synergy receives 1% damage per point of Firewall
and 4% per point of Warmth.
- Hydra - Increased base damage by 15% per rank.
- Hydra - Increased base speed of Hydra projectile.
- Hydra - Reduced cooldown by 25%. |
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| | Dark_Mage- @ Tue Feb 23, 2010 2:02 am | Comments | | | Views: 808 | Replies: 12 |
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